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	<title>Comments on: Mage: The Dirty Version</title>
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	<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/</link>
	<description>Writer&#124;Content Developer Malcolm Sheppard and Mob United Media</description>
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		<title>By: Galen</title>
		<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/comment-page-1/#comment-308</link>
		<dc:creator>Galen</dc:creator>
		<pubDate>Sun, 06 Sep 2009 18:52:11 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobunited.com/mobunitedmedia/?p=400#comment-308</guid>
		<description>Hmm - I don&#039;t know about Mage being too 90&#039;s. I think the stuff about it being 90&#039;s is a result of it being written at the time of the 90&#039;s. We could argue the new WoD is too &quot;early 21st century&quot; in the future. Well of course - That&#039;s when the game was written! 

I&#039;d like to see an update of the ascension universe - a classic WoD where the metaplot was just a reflection of change rather than part of some &quot;end of the world&quot; event. How would the Adepts deal with the fact that Virtual Reality is no longer relevant to most people?

I&#039;ll watch with some interest, but I&#039;ll keep in mind that it&#039;s not meant to be a reboot of Ascension. Furthermore, Helmsman - You about hit the nail on the head in regards to one of my problems with Awakening - for all it&#039;s talk of mystery we&#039;re a lot less in the dark than we were in Ascension.</description>
		<content:encoded><![CDATA[<p>Hmm &#8211; I don&#8217;t know about Mage being too 90&#8217;s. I think the stuff about it being 90&#8217;s is a result of it being written at the time of the 90&#8217;s. We could argue the new WoD is too &#8220;early 21st century&#8221; in the future. Well of course &#8211; That&#8217;s when the game was written! </p>
<p>I&#8217;d like to see an update of the ascension universe &#8211; a classic WoD where the metaplot was just a reflection of change rather than part of some &#8220;end of the world&#8221; event. How would the Adepts deal with the fact that Virtual Reality is no longer relevant to most people?</p>
<p>I&#8217;ll watch with some interest, but I&#8217;ll keep in mind that it&#8217;s not meant to be a reboot of Ascension. Furthermore, Helmsman &#8211; You about hit the nail on the head in regards to one of my problems with Awakening &#8211; for all it&#8217;s talk of mystery we&#8217;re a lot less in the dark than we were in Ascension.</p>
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		<title>By: Peter Aronson</title>
		<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/comment-page-1/#comment-304</link>
		<dc:creator>Peter Aronson</dc:creator>
		<pubDate>Fri, 04 Sep 2009 14:31:53 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobunited.com/mobunitedmedia/?p=400#comment-304</guid>
		<description>Well, I&#039;ll certainly be interested in seeing that when it comes.</description>
		<content:encoded><![CDATA[<p>Well, I&#8217;ll certainly be interested in seeing that when it comes.</p>
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		<title>By: JDCorley</title>
		<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/comment-page-1/#comment-302</link>
		<dc:creator>JDCorley</dc:creator>
		<pubDate>Fri, 04 Sep 2009 05:23:24 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobunited.com/mobunitedmedia/?p=400#comment-302</guid>
		<description>That&#039;s a pity. I remember the grand mad days of Anders&#039; Mage Page and wished for them again. But as you say, &quot;90s&quot;.</description>
		<content:encoded><![CDATA[<p>That&#8217;s a pity. I remember the grand mad days of Anders&#8217; Mage Page and wished for them again. But as you say, &#8220;90s&#8221;.</p>
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		<title>By: admin</title>
		<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/comment-page-1/#comment-301</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Fri, 04 Sep 2009 02:04:30 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobunited.com/mobunitedmedia/?p=400#comment-301</guid>
		<description>I like both too. Re OtD people for the most part missed the whole part where I wanted them to create their own cool, nifty things in favour of representing it in a way that put me at risk of being sued.</description>
		<content:encoded><![CDATA[<p>I like both too. Re OtD people for the most part missed the whole part where I wanted them to create their own cool, nifty things in favour of representing it in a way that put me at risk of being sued.</p>
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		<title>By: JDCorley</title>
		<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/comment-page-1/#comment-300</link>
		<dc:creator>JDCorley</dc:creator>
		<pubDate>Fri, 04 Sep 2009 01:04:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobunited.com/mobunitedmedia/?p=400#comment-300</guid>
		<description>I&#039;m cool with both Ascencion and Awakening. The 90s thing has its place. I mean, I still like cyberpunk gaming and literature and if that&#039;s not 80s, nothing is. Hey, whatever happened to Opening the Dark? I think that might be suitable for this (for obvious reasons.)</description>
		<content:encoded><![CDATA[<p>I&#8217;m cool with both Ascencion and Awakening. The 90s thing has its place. I mean, I still like cyberpunk gaming and literature and if that&#8217;s not 80s, nothing is. Hey, whatever happened to Opening the Dark? I think that might be suitable for this (for obvious reasons.)</p>
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		<title>By: Helmsman</title>
		<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/comment-page-1/#comment-299</link>
		<dc:creator>Helmsman</dc:creator>
		<pubDate>Thu, 03 Sep 2009 23:44:31 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobunited.com/mobunitedmedia/?p=400#comment-299</guid>
		<description>Okay, I loved Ascension and awakening was disappointing to me. I&#039;ll start things with that.  I do get your point that it was very 90&#039;s though. 

The thing that bugged me about Awakening is that they took the mystery out of magic. I understand that to have a system where PC&#039;s can actually DO magic there has to be some transparency there, but to totally lay out the Atlantean myth bare, &quot;write your name&quot; on a metaphysical tower and then support that with mechanical justification was just too much revelation and it totally turned me off.  It was much better when magic was an act of will and that was that.  

Personally I like the idea of a nice open free-form magic system that players can apply whatever mythos to in order to justify the magic and give it flavor.  If the player wants to say his Mage derived his magic from the Pythagorean Therum, then he should be able to.  

So I&#039;m definitely going to be watching your idea closely.  I&#039;m hoping you can keep the free-form magic while keeping it mysterious, and let players choose their own personal metaphysical justification.  If you do that, I don&#039;t think there&#039;s any way I could be unhappy.</description>
		<content:encoded><![CDATA[<p>Okay, I loved Ascension and awakening was disappointing to me. I&#8217;ll start things with that.  I do get your point that it was very 90&#8217;s though. </p>
<p>The thing that bugged me about Awakening is that they took the mystery out of magic. I understand that to have a system where PC&#8217;s can actually DO magic there has to be some transparency there, but to totally lay out the Atlantean myth bare, &#8220;write your name&#8221; on a metaphysical tower and then support that with mechanical justification was just too much revelation and it totally turned me off.  It was much better when magic was an act of will and that was that.  </p>
<p>Personally I like the idea of a nice open free-form magic system that players can apply whatever mythos to in order to justify the magic and give it flavor.  If the player wants to say his Mage derived his magic from the Pythagorean Therum, then he should be able to.  </p>
<p>So I&#8217;m definitely going to be watching your idea closely.  I&#8217;m hoping you can keep the free-form magic while keeping it mysterious, and let players choose their own personal metaphysical justification.  If you do that, I don&#8217;t think there&#8217;s any way I could be unhappy.</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/comment-page-1/#comment-298</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 03 Sep 2009 20:26:47 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobunited.com/mobunitedmedia/?p=400#comment-298</guid>
		<description>This is just a &quot;fan&quot; effort. My own concepts for modern supernatural roleplaying and fiction aren&#039;t quite the same, and will probably see serious development at some point in 2010.</description>
		<content:encoded><![CDATA[<p>This is just a &#8220;fan&#8221; effort. My own concepts for modern supernatural roleplaying and fiction aren&#8217;t quite the same, and will probably see serious development at some point in 2010.</p>
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	<item>
		<title>By: admin</title>
		<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/comment-page-1/#comment-297</link>
		<dc:creator>admin</dc:creator>
		<pubDate>Thu, 03 Sep 2009 20:24:38 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobunited.com/mobunitedmedia/?p=400#comment-297</guid>
		<description>No, I&#039;ll be continuing that series as well.</description>
		<content:encoded><![CDATA[<p>No, I&#8217;ll be continuing that series as well.</p>
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		<title>By: Kensan_Oni</title>
		<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/comment-page-1/#comment-296</link>
		<dc:creator>Kensan_Oni</dc:creator>
		<pubDate>Thu, 03 Sep 2009 17:23:18 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobunited.com/mobunitedmedia/?p=400#comment-296</guid>
		<description>Hello, I just wanted to say I love your point about the game not being about Science Vs. Magic. To me, the true game was always about Freedom vs. Control. I make a argument on my journal for it, if you&#039;d like. 

http://kensan-oni.livejournal.com/571519.html</description>
		<content:encoded><![CDATA[<p>Hello, I just wanted to say I love your point about the game not being about Science Vs. Magic. To me, the true game was always about Freedom vs. Control. I make a argument on my journal for it, if you&#8217;d like. </p>
<p><a href="http://kensan-oni.livejournal.com/571519.html" rel="nofollow">http://kensan-oni.livejournal.com/571519.html</a></p>
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		<title>By: Irda Ranger</title>
		<link>http://www.mobunited.com/mobunitedmedia/2009/09/02/mage-the-dirty-version/comment-page-1/#comment-295</link>
		<dc:creator>Irda Ranger</dc:creator>
		<pubDate>Thu, 03 Sep 2009 13:33:10 +0000</pubDate>
		<guid isPermaLink="false">http://www.mobunited.com/mobunitedmedia/?p=400#comment-295</guid>
		<description>Is the &quot;DM as God&quot; series over, or is there more coming on that?</description>
		<content:encoded><![CDATA[<p>Is the &#8220;DM as God&#8221; series over, or is there more coming on that?</p>
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