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Malcolm Sheppard on Twitter

  • Katrina's birthday. Fun get together. Drank Brazilian drinks. Watched It's All Gone Pete Tong. Best night out in ages. 14 hrs ago
  • I increasingly think the more something can be captured by a high concept pitch, the less it's worth doing. 23 hrs ago
  • Ugh. Digging myself out of lots of stuff that's been neglected while I've been sick. 2 days ago
  • Sprained my toe! 2 days ago
  • Bowie goes down. Blood. Monkeys eat each other. 3 days ago
  • More updates...

Posting tweet...

Multiple Attack Update

Hi folks,
I’ve been pretty sick for about a month off and on due to strep. That’s why this blog’s been silent. What’s going on?
Aeternal Legends: It’s available in print and PDF, still. Stew and I are slowly talking about some cool stuff to come, but we’re both pretty busy. Why don’t you buy that sonofabitch?
Knights [...]

An Impractical Idea: Cyberpunk via Hard Drive

I was going through some old hard drives with an IDE/SATA to USB converter (thanks to Stew and others for advice on this) and the feel of it — seeing/hearing/feeling a chunk of weighty metal rev up thanks to the most trivial hardware hacking you could possibly do — gave me an idea:

Distribute a retro [...]

CES 2010: A Guide for Tabletop RPG Players

CES happened this week, and tech companies rolled out a bunch of new gear that has major implications for electronic tools in tabletop RPGs, a topic I’ve blogged about here and here. As I cover the tech beat for one of my freelancing clients none of this was too surprising, though I didn’t think there’d be [...]

The RPG EBook of the Future

To follow up on the Next Gen RPGs post I’d like to toss up a sample interface:
This is probably a Flash application. You can resize, minimize or dismiss each pane in the interface above. The book screen is actually the second screen you’d get after opening up the game, after going to your library from [...]

Next Gen RPGs

Between the CCP/White Wolf announcement and the obvious rise of e-publishing as a vital component in the industry it’s time to ask: What should electronically delivered tabletop RPGs look like?
The Current Formula
Electronic implementation is currently a user-organized exploit of current cheap technologies. You could express it this way:
Hardware + PDF + Native Applications + Web [...]

White Wolf: Now It’s Semi-Official

Today’s been an interesting one for White Wolf, CCP’s tabletop imprint. At ICC it announced that it was “freeing” (and dismantling much of) the Camarilla, developing new community and game management tools, and kinda sorta maybe not printing game books as we know them any more. Ryan Dancey was quite a bit firmer in a [...]

Neurotypical RPGs and Virtually Autistic Communities

Aspergers and other high-functioning points on the autistic spectrum are associated with nerdy pursuits, but that’s not the point of this post. That’s usually slung around as pop psychology (which this post can be accused of – that’s pretty much what it is) and insults. I want to say this: Online communities can be level [...]

Four Tabletop RPG Licenses That Should Have FPS Games – and Four Insights from Those Choices

I’ve always felt more immersed playing Master Chief than any CRPG character. The twitch factor and first person perspective feels enough like physicality to make me feel like I’m him. I even have moments of existential wonderment when a Brute’s in my sight. Who is this person? I’ll never know. Bang.
The Halo series has a [...]