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Category Archives: Online Games
Story is So Over
It’s easy to bring creatives and managers together in a fiction-based media venture by emphasizing “story.” A supposed story focus makes writers feel good because they can take credit for it, and managers feel good because (aside from the fact…
Posted in Electronic Games, Online Games, RPG Theory, Social Media
10 Comments
Multiple Attack Update
An Impractical Idea: Cyberpunk via Hard Drive
I was going through some old hard drives with an IDE/SATA to USB converter (thanks to Stew and others for advice on this) and the feel of it — seeing/hearing/feeling a chunk of weighty metal rev up thanks to the…
Posted in Electronic Games, Online Games, RPG Sketches
Tagged cyberpunk, Online RPGs, RPG design
6 Comments
Next Gen RPGs
Between the CCP/White Wolf announcement and the obvious rise of e-publishing as a vital component in the industry it’s time to ask: What should electronically delivered tabletop RPGs look like?
The Current Formula
Electronic implementation is currently a user-organized…
Posted in Electronic Games, Online Games, Social Media
Tagged RPG Culture, RPG design, social gaming, Social Media
17 Comments
The Big Tent RPG Model: It’s About Communities
James Mishler thinks he knows where tabletop RPGs are going. So do a whole bunch of people. Nobody’s shy about holding forth on the One Truth. Or another One Truth. Whatever; there can only be one. The tabletop hobby will…
Neurotypical RPGs and Virtually Autistic Communities
Aspergers and other high-functioning points on the autistic spectrum are associated with nerdy pursuits, but that’s not the point of this post. That’s usually slung around as pop psychology (which this post can be accused of – that’s pretty much…
Posted in Electronic Games, Online Games, Social Media
Tagged RPG Culture, RPG design, Social Media
4 Comments
Developing the Venice Chronicles
With the Venice Chronicles Beta out, I thought I’d talk a bit about how it got put together. I’m oing to start with a chat about the online medium.
Those of who’ve been following my thoughts on RPGs know that…
Mob United Media Introduces the Venice Chronicles
Digital Service Combines Roleplaying and Next-Generation Social Networks, Begins Open Beta
Mob United Media has completed the first stage of content creation and development for Inter-Canel’s Venice Chronicles: the first application to integrate roleplaying and social networking.…
The Cutting Edge
This is the cutting edge of DIY roleplaying, whether you would personally enjoy it or not.
So what are you going to do?
Selected quotes:
“Sorry, we do not accept original characters.”
“A BLEACH/NARUTO/YUYUHAKUSHO Role-play community based on the movie…