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To follow up on the Next Gen RPGs post I’d like to toss up a sample interface: December 4th, 2009 | Tags: Online RPGs, rpg sketches, social gaming, Social Media | Category: Electronic Games, Game Design, RPG Theory, Social Media | 2 comments
Between the CCP/White Wolf announcement and the obvious rise of e-publishing as a vital component in the industry it’s time to ask: What should electronically delivered tabletop RPGs look like? December 2nd, 2009 | Tags: RPG Culture, RPG design, social gaming, Social Media | Category: Electronic Games, Online Games, Social Media | 17 comments
Today’s been an interesting one for White Wolf, CCP’s tabletop imprint. At ICC it announced that it was “freeing” (and dismantling much of) the Camarilla, developing new community and game management tools, and kinda sorta maybe not printing game books as we know them any more. Ryan Dancey was quite a bit firmer in a [...] November 7th, 2009 | Tags: horror RPGs, MMORPGs, Online RPGs, social gaming, Social Media, world of darkness, World of Darkness Online | Category: Electronic Games, Game Design, RPG Theory, Social Media, Uncategorized | 13 comments
I did an enormous podcast interview — almost three hours — with the folks at the Darker Days podcast. Check it out! I think the important bit is where I answer why I like RPGs, but there’s lots of bits and bobs about the Mages and many other things. Kudos to both interviewers, who did [...] September 30th, 2009 | Tags: Mage: The Ascension, Mage: The Awakening, podcast, world of darkness | Category: Game Design, RPG Theory, Social Media, Uncategorized | Leave a comment
James Mishler thinks he knows where tabletop RPGs are going. So do a whole bunch of people. Nobody’s shy about holding forth on the One Truth. Or another One Truth. Whatever; there can only be one. The tabletop hobby will definitely collapse, or it will live forever. Everyone will definitely play MMORPGs instead, or switch [...] July 17th, 2009 | Tags: RPG Culture, Social Media | Category: Online Games, RPG Theory, Social Media, Uncategorized | 6 comments
Aspergers and other high-functioning points on the autistic spectrum are associated with nerdy pursuits, but that’s not the point of this post. That’s usually slung around as pop psychology (which this post can be accused of – that’s pretty much what it is) and insults. I want to say this: Online communities can be level [...] July 12th, 2009 | Tags: RPG Culture, RPG design, Social Media | Category: Electronic Games, Game Design, Online Games, Social Media, Uncategorized | 4 comments
With the Venice Chronicles Beta out, I thought I’d talk a bit about how it got put together. I’m oing to start with a chat about the online medium. June 27th, 2007 | Tags: Online RPGs, RPG design, Social Media | Category: Game Design, Online Games, Social Media, Uncategorized | Leave a comment
Digital Service Combines Roleplaying and Next-Generation Social Networks, Begins Open Beta June 17th, 2007 | Tags: Online RPGs, RPG design, Social Media | Category: Game Design, Online Games, Social Media, Uncategorized | Leave a comment
This is the cutting edge of DIY roleplaying, whether you would personally enjoy it or not. March 12th, 2007 | Tags: RPG Culture, Social Media | Category: Online Games, Social Media, Uncategorized | One comment
Well, it looks like the folks at Story Games had some issues with my last post. Since some of it is interesting and I’m vain, I’ll quote and respond to some of it. “Lord Minx:” December 3rd, 2006 | Tags: RPG Culture, RPG design, Social Media | Category: Game Design, RPG Theory, Social Media, Uncategorized | 5 comments
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