Look Around
Mob United Core
Categories
- Conventions (9)
- Electronic Games (17)
- Online Games (9)
- Media-Critty (23)
- Movie and TV Reviews (3)
- Social Media (16)
- Tabletop RPGs: Art Without Prestige (211)
- Aeternal Legends (13)
- Knights of the Hidden Sun (13)
- Mage: The Dirty Version (13)
- RPG Reviews (4)
- RPG Sketches (22)
- RPG Theory (86)
- The Miscellaney (32)
- Writing and Writing (15)
Tag Mob
100 Million Days AD&D Aeternal Legends chainmail cyberpunk D&D descent story dungeon crawl Eclipse Phase fantasy fiction fantasy RPGs fiction GM as God horror RPGs Knights of the Hidden Sun Mage: The Ascension Mage: The Awakening metaplot MMORPGs Mob United Media movie od&d old school old school dice pool Online RPGs RPG Culture RPG design rpg fiction RPG GMing rpg industry RPG Playcraft RPG Reviews rpg sketches rpgs suck RPG theory SF RPGs short story social gaming Social Media Superhero RPGs Toy Dogma transmedia Twitter why you can't have nice things world of darknessThe Retreating Past
Category Archives: Social Media
How You Can Get Nice Things
Why You Should Have Nice Things
So! Lots of people read and responded to Why You Can’t Have Nice Things. That means it deserves a follow up, but I can’t address individuals, so I’ll try to sort everything in to broad response categories.
We’re just resisting…
Why You Can’t Have Nice Things
A couple of years ago I had this client — great guy, worked with him a few times. He’s a former tabletop RPG player and was really interested in bringing some of the ideas he loved from that into a…
Fight the Power (Law)
The Purefold presentations constantly refer to a social media power law — one that resembles (and might just be) the Power Law of Participation described here. The law (really a simplification of complex trends) says that in any community:
…
Posted in Social Media, Tabletop RPGs: Art Without Prestige
Tagged args, RPG Culture, Social Media, transmedia, Writing and Writing
2 Comments
Lessons From the Fall of Purefold
Purefold was supposed to be everything social media wonks, democratic Web advocates and SF nerds wanted – oh, and it was supposed to make money, too. It’s based on Blade Runner! They hired Cory Doctorow! It was going to use…
Posted in Media-Critty, Social Media
Tagged blade runner, cyberpunk, internet marketing, purefold, Social Media, transmedia, worldbuilding
3 Comments
Story is So Over
It’s easy to bring creatives and managers together in a fiction-based media venture by emphasizing “story.” A supposed story focus makes writers feel good because they can take credit for it, and managers feel good because (aside from the fact…
Posted in Electronic Games, Online Games, RPG Theory, Social Media
10 Comments
The RPG EBook of the Future
To follow up on the Next Gen RPGs post I’d like to toss up a sample interface:
This is probably a Flash application. You can resize, minimize or dismiss each pane in the interface above. The book screen is…
Posted in Electronic Games, RPG Theory, Social Media
Tagged Online RPGs, rpg sketches, social gaming, Social Media
4 Comments
Next Gen RPGs
Between the CCP/White Wolf announcement and the obvious rise of e-publishing as a vital component in the industry it’s time to ask: What should electronically delivered tabletop RPGs look like?
The Current Formula
Electronic implementation is currently a user-organized…
Posted in Electronic Games, Online Games, Social Media
Tagged RPG Culture, RPG design, social gaming, Social Media
17 Comments
White Wolf: Now It’s Semi-Official
Today’s been an interesting one for White Wolf, CCP’s tabletop imprint. At ICC it announced that it was “freeing” (and dismantling much of) the Camarilla, developing new community and game management tools, and kinda sorta maybe…
Poooooooodcasting! On Darker Days
I did an enormous podcast interview — almost three hours — with the folks at the Darker Days podcast. Check it out! I think the important bit is where I answer why I like RPGs, but there’s lots…
Posted in RPG Theory, Social Media
Tagged Mage: The Ascension, Mage: The Awakening, podcast, world of darkness
Leave a comment