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Tag Archives: Aeternal Legends
Aeternal Legends: Price Drop!
Folks who buy Aeternal Legends at IPR have been able to get the PDF for free. We got a great response when we had the special and we’ve noticed a lot of folks landing on the Aeternal Legends Pitch…
Kingdom: Involvement
Or, “You’re Magic, You Are”
I have to admit something. I really love games that blur the lines a bit. If you’re of an age, you’ll remember Over the Edge. That game had a suggested scenario that involved the characters…
Posted in Aeternal Legends
Tagged Aeternal Legends, fantasy RPGs, Mob United Media, RPG design
2 Comments
GM as God Part 4: The Land of Miracles, Chapter 1
Haggard morning video blogging! Couldn’t sleep! Here I talk about engaging a setting through its premises instead of rejecting it, using that to invent cool stuff, and how Libertarians in space are irrelevant.
Posted in RPG Theory
Tagged Aeternal Legends, Eclipse Phase, GM as God, world of darkness
2 Comments
Aeternal Legends Free Offer Extended . . . Until When?
Mob United is a one and two person band. That means that some decisions happen not because of any particular strategy but because I don’t have the time to do them differently. So I’ll say it straight up: I’m extending…
Kingdom: Supplements
It’d be bad form for me not to mention that Æternal Legends is free in PDF and cheap in print right now, wouldn’t it? I will point out that both offers only run to the end of GenCon.…
Posted in Aeternal Legends
Tagged Aeternal Legends, fantasy RPGs, Mob United Media, RPG design
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Three Great Lulu POD RPGs (that you can buy with Aeternal Legends)
I’m ruthlessly hawking Æternal Legends but there’s one problem. I want you to buy the Lulu print edition at 11 bucks off after getting the PDF for free, but Lulu’s shipping rates can be kind of steep for…
Posted in Aeternal Legends, RPG Reviews
Tagged Aeternal Legends, fantasy RPGs, RPG Reviews
5 Comments
The Aeternal Legends Pitch: Five Reasons to Play the Game
I wanted to publish Æternal Legends as my first major release because I wanted to produce a game people would play, not read. It’s got accessible themes and motifs – elves, the heroic journey, the hidden world.
Funny thing:…
Posted in Aeternal Legends
Tagged Aeternal Legends, fantasy RPGs, Mob United Media, RPG design
2 Comments
Preview: The World of Aeternal Legends
Hey! Here’s an excerpt that summarizes the world of the Æternal Legends Modern Fantasy RPG. I originally posted this back on Mob United Media’ old livejournal (which is now a feed of this blog), but now that we’re…
Aeternal Legends: FREE (and Cheap in Print!) over Gen Con!
Sometimes the chaos of real life mutes a small press RPG release. This was the case in August 2007 when we completed Æternal Legends, Stew Wilson’s modern fantasy RPG. We were both pretty damn busy with life and other…
Posted in Aeternal Legends, Conventions
Tagged Aeternal Legends, fantasy RPGs, Mob United Media
8 Comments
Kingdom: Shells
I had a big ramble about the importance of the Shells in defining the role of the Dark, and how the antinomian urge suffuses the Qliphoth in the Western magical tradition, particularly Hermetic Qabbalah. Then I deleted it. I…