Tag Archives: horror RPGs

White Wolf: Now It’s Semi-Official

Today’s been an interesting one for White Wolf, CCP’s tabletop imprint. At ICC it announced that it was “freeing” (and dismantling much of) the Camarilla, developing new community and game management tools, and kinda sorta maybe…

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Mage: The Dirty Version – Eumenides Tradition Prologue

Kira’s rough kiss had put a ragged mark on the inside left of Markus’ mouth last night, but he regained some sickening symmetry when Jude’s fist snapped out a tooth on the right, ripping its root straight through the gum.…

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Mage: The Dirty Version – Traditions Summary

I know y’all really want this information, so here it is:

Traditions of the Council of Eight

Æther Society: Scientists and adventurers devoted to forgotten, “obsolete” and fringe theories who are convinced that True Science has limitless scope. Metascientists are…

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Mage: The Dirty Version – Ground Rules

So for those of you at home, let me tell you what I plan on doing with this thing. I have a few guidelines in mind that should hint at what I’m going to do.

For the Medium

The Dirty…

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Mage: The Dirty Version – Prologue

The greatest stories we tell are about ourselves, to ourselves. Magic weaves tales of terrible power into the Tapestry of Creation.

We are the thread and the needle. Listen:

A fist locked into a hammer, the triceps the last piston…

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Mage: The Dirty Version

You got me.

Mage: The Ascension still seems to have some legs in fandom. I haven’t done much thinking about it for a while. I haven’t played it since running “Judgment” for the Ascension book and have been pretty happy…

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What I Did At Gencon – and What I’m Doing at Fan Expo!

Actually, I didn’t go to Gencon! I did on the other hand have some presence there through my work.

Geist: The Sin-Eaters

I wrote the (unfortunately, somewhat version-dated, compared to post-playtest revisions) krewe rules and I hashed out their role…

Posted in Conventions, Tabletop RPGs: Art Without Prestige | Tagged , , , | 2 Comments

Four Tabletop RPG Licenses That Should Have FPS Games – and Four Insights from Those Choices

I’ve always felt more immersed playing Master Chief than any CRPG character. The twitch factor and first person perspective feels enough like physicality to make me feel like I’m him. I even have moments of existential wonderment when a Brute’s…

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Vampire/Mage Game Postmortem

My Vampire/Mage game is done for this phase, giving me a chance to look back and think about what went right, what went wrong and how to improve play in the future.

One of the problems with the game was…

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