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Malcolm Sheppard on Twitter

  • Katrina's birthday. Fun get together. Drank Brazilian drinks. Watched It's All Gone Pete Tong. Best night out in ages. 14 hrs ago
  • I increasingly think the more something can be captured by a high concept pitch, the less it's worth doing. 22 hrs ago
  • Ugh. Digging myself out of lots of stuff that's been neglected while I've been sick. 2 days ago
  • Sprained my toe! 2 days ago
  • Bowie goes down. Blood. Monkeys eat each other. 3 days ago
  • More updates...

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An Impractical Idea: Cyberpunk via Hard Drive

I was going through some old hard drives with an IDE/SATA to USB converter (thanks to Stew and others for advice on this) and the feel of it — seeing/hearing/feeling a chunk of weighty metal rev up thanks to the most trivial hardware hacking you could possibly do — gave me an idea:

Distribute a retro [...]

CES 2010: A Guide for Tabletop RPG Players

CES happened this week, and tech companies rolled out a bunch of new gear that has major implications for electronic tools in tabletop RPGs, a topic I’ve blogged about here and here. As I cover the tech beat for one of my freelancing clients none of this was too surprising, though I didn’t think there’d be [...]

Knights of the Hidden Sun: Chapter One Developed

You are floating among blue clouds. The Archon Bureau of Records sigil appears.
Bureau Announcer: This is a thought construct from your Bureau of Records. To receive a balanced, accurate dream of the following report please clear your mind. Thought transmission will commence in 10 seconds.
Bureau Anchor Valdyn Trad emerges from the clouds. His silver robes, [...]

The RPG EBook of the Future

To follow up on the Next Gen RPGs post I’d like to toss up a sample interface:
This is probably a Flash application. You can resize, minimize or dismiss each pane in the interface above. The book screen is actually the second screen you’d get after opening up the game, after going to your library from [...]

White Wolf: Now It’s Semi-Official

Today’s been an interesting one for White Wolf, CCP’s tabletop imprint. At ICC it announced that it was “freeing” (and dismantling much of) the Camarilla, developing new community and game management tools, and kinda sorta maybe not printing game books as we know them any more. Ryan Dancey was quite a bit firmer in a [...]

Developing the Venice Chronicles

With the Venice Chronicles Beta out, I thought I’d talk a bit about how it got put together. I’m oing to start with a chat about the online medium.
Those of who’ve been following my thoughts on RPGs know that I think that online roleplaying represent an important “parallel” hobby. People are taking roleplaying and running [...]

Mob United Media Introduces the Venice Chronicles

Digital Service Combines Roleplaying and Next-Generation Social Networks, Begins Open Beta
Mob United Media has completed the first stage of content creation and development for Inter-Canel’s Venice Chronicles: the first application to integrate roleplaying and social networking.
Our story is set in a continuous Masquerade, incorporating inspiration from the classic La Serenissima period, when Venice [...]