Tag Archives: why you can’t have nice things

Beyond the Default Failure Mode

(Adapted from my post at ENWorld)

The main Nice Things post inspired threads, anger and a blog carnival about growing the hobby — and more threads and posts and such.

There’s a certain routine you need to sigh through in these discussions. Before…

Posted in Tabletop RPGs: Art Without Prestige | Tagged , | 3 Comments

How You Can Get Nice Things

Yes, last in the series, from here to here and now, next steps. Oh, there’s still plenty of room for negativity, but I think anybody who’s going to get it has taken time to look at themselves and their communities.…

Posted in RPG Theory, Social Media, Tabletop RPGs: Art Without Prestige, The Miscellaney | Tagged , , , | 7 Comments

Why You Should Have Nice Things

So! Lots of people read and responded to Why You Can’t Have Nice Things. That means it deserves a follow up, but I can’t address individuals, so I’ll try to sort everything in to broad response categories.

We’re just resisting

Posted in Social Media, Tabletop RPGs: Art Without Prestige | Tagged , , , | 9 Comments